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    • Introducing Visual Communication >
      • The Comic
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    • Multi-Dimensional Graphic Design >
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  • Year 2
    • The Designer's Toolkit >
      • Alignment & Hierarchy
      • Contrast & Negative Space
      • Balance & Colour
      • Hotfoot
    • Type & Typography >
      • Hierarchy & Layout
      • Magazine Layout Design
      • Responsive Digital Typography
    • Graphic Design Projects >
      • D&AD: Yahoo!
      • Museum Brand Identity
      • Information is Beautiful
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    • The Critical Designer >
      • Research Blog
    • Other >
      • Uptown Gallery
  • Year 3
    • Independent Research Paper >
      • Research Blog
  • Ryatho.co.uk
  • Year 1
    • Introducing Visual Communication >
      • The Comic
      • Technical Skills
      • Drawing & Visualising
      • Colour, Composition & Narrative
      • IT Sessions
      • Workshops
    • Multi-Dimensional Graphic Design >
      • 2D
      • 3D
      • 4D
      • Set Exercise
      • Workshops
    • Other >
      • West Walls Brew Co
  • Year 2
    • The Designer's Toolkit >
      • Alignment & Hierarchy
      • Contrast & Negative Space
      • Balance & Colour
      • Hotfoot
    • Type & Typography >
      • Hierarchy & Layout
      • Magazine Layout Design
      • Responsive Digital Typography
    • Graphic Design Projects >
      • D&AD: Yahoo!
      • Museum Brand Identity
      • Information is Beautiful
      • West Walls Anniversary
    • The Critical Designer >
      • Research Blog
    • Other >
      • Uptown Gallery
  • Year 3
    • Independent Research Paper >
      • Research Blog
  • Ryatho.co.uk
 

DRAWING & VISUALISING
​VISUAL COMMUNICATION

Activities: Week 1

1-Point Perspective
Fences & Checkerboards
Struggled to get the stairs uniform in hand drawn form, so decided to try drawing stairs in perspective using software (using only the line tool):
2-point Perspective
3-Point Perspective & Light/Shadow

Activities: Week 2

Drawing objects and packaging
Friday afternoon activity: Designing chairs and metal objects

Project 3: Film posters

Exercise 3
Generate at least 40 thumbnails for a theatrical poster, approx 60mm height. Develop 5 ideas further at the same scale, and then further refine 3 of these ideas at 120mm height.

​Play selected from list: Look Back in Anger

Research

Look Back in Anger film adaptation (1959)
More recent adaptation (2012)
John Osborne's Look Back in Anger (Aleks Sierz, 2008)
Book cover: 
Picture
Being a more recent play compared to the others available to select from, I wanted to keep the art direction in a similar style. (post war, modern, minimal). Found an excellent book in the library of soviet era poster art, some samples below:
Also looked at some western film poster designs spanning the decades to help get an idea of element placement
Research notes:
Picture

Development

Initial Thumbnails
Picture
Picture
Picture
Idea Refinement (5 ideas)
Picture
Idea scaling (B&W detail sketching)
Picture
 

Final outcome

Digital Mockups
Picture
Picture
Picture
Hand drawn + mounted
Picture
 

Feedback response

Refining Perspective Drawings
Wanted to revisit the perspective drawings, as the colour pallets used weren't quite right. Want to play with colour using software.
Typography 101
Don't have a lot of past experience hand drawing fonts (which became evident on the thumbnail visuals). Goal is to try experimenting drawing different font types (serif, non-serif, display).
Picture
Using the Right Medium
When thumbnailing, it become apparent that the medium chose (magic markers) were preventing me from getting finer detail into the visuals, In the next project, I changed from using all-pro marker to a mixture of different pens (fine liner, calligraphy, pro marker) at the development stage. This greatly increased the clarity of the visuals. To view, tap the button below:
Take me there
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