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  • Ryatho.co.uk
  • Year 1
    • Introducing Visual Communication >
      • The Comic
      • Technical Skills
      • Drawing & Visualising
      • Colour, Composition & Narrative
      • IT Sessions
      • Workshops
    • Multi-Dimensional Graphic Design >
      • 2D
      • 3D
      • 4D
      • Set Exercise
      • Workshops
    • Collaborative Practice >
      • Wonders of Carlisle
    • Other >
      • West Walls Brew Co
  • Year 2
    • The Designer's Toolkit >
      • Alignment & Hierarchy
      • Contrast & Negative Space
      • Balance & Colour
      • Hotfoot
    • Type & Typography >
      • Hierarchy & Layout
      • Magazine Layout Design
      • Responsive Digital Typography
    • Graphic Design Projects >
      • D&AD: Yahoo!
      • Museum Brand Identity
      • Information is Beautiful
      • West Walls Anniversary
    • The Critical Designer >
      • Research Blog
    • Other >
      • Uptown Gallery
  • Year 3
    • Advanced Design Projects >
      • Design for Exploration
      • Design for Awareness
      • Design for Persuasion
    • Graphic Design Showcase >
      • D&AD: Tuborg
      • Typeface Design
      • Poundshop Packaging
      • UI/UX Design
    • Degree Show >
      • Show Preparation
  • Ryatho.co.uk
 

UI/UX Design
​​​​
Graphic Design Showcase

​Project Brief

Self-guide app UI for Museums/Aquariums/Zoos
Project Overview

To design an interactive app UI for use as a self-service tour guide in one of the following settings:

• Museums
• Aquariums
• Zoos

The app itself will be designed in a way that uses technology to sense when the user is near an exhibition, to which the information on their app will change accordingly to suit. App to include GPS-like navigation so that the user can see exactly where they are in the museum. Full app integrated experience from start to finish.

Possible options of local attractions to use for brief:

• Tullie House Museum (Carlisle)
• ​Carlisle Castle (Carlisle)
• Lake District Coast Aquarium (Maryport)
• Lakes Aquarium (Ulverston)
• Northumberland Zoo (Morpeth)
• Blackpool Zoo (Blackpool)

Target Audience

Primary audiences:

• Venue visitors, aka tourists, families and students

Secondary audiences:

• Schools
• Educators
• Curators

Deliverables

App UI/UX mockup for self tour guiding
Promotional material 
Infographics for using the App (Posters & Leaflets/Business cards)

Specification

iOS app mocked up to work across different iPhone screen sizes:

• 6.1inch: 390x844 @460ppi (1170x2532 at 3x scale)
• 6.3inch: 402x874 @460ppi (1206x2622 at 3x scale)
• ​6.9inch: 440x956 @460ppi (1320x2868 at 3x scale)

Design to incorporate the UI design of modern aesthetic stylings where possible, whilst tying in with venue's brand identity.

Marketing materials in poster format (A3 QR code poster to download app/access web app) and quick how to A5 leaflets.

Milestones

Week 1: Research UI/UX and Museum identity
Week 2: UI/UX Development
Week 3: Finalise UI and develop Physical items (Posters/Leaflets etc).

Jump to final outcomes

Take me there

Research

Existing digital guides
The Audioguide Louvre (Nintendo 3DS)
Proximity based tech
Tech to target will dictate the design of the app.
Bluetooth Low energy (BLE) beacons
Near field communication (NFC)
Wi-Fi Positioning System (WPS)
Bluetooth Beacons
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